Time for a new release of Burger Party. In this version I made the difficult decision to remove the mini-games. The reason behind this is I was worried it would take way too long to get them to a level of quality I consider good enough for a public release.
I initially decided to add the mini-games as an incentive for players to play the game again, instead of introducing more classical incentives like achievements. My reasoning was that getting a small game was a more satisfying reward than random emblems. Retrospectively I think it was a mistake. Last month I spent quite some time with the family playing Zombie Tsunami. I can attest achievements are powerful motivators :-). This was the last push which made me decide to replace mini-games with achievements.
I originally planned to have Burger Party in English only, using as little text as possible to keep it usable even if the player does not speak English. I still want to keep the amount of text to the minimum, but one can't avoid text to explain achievements, so I had to dive into translations. I like the gettext way of translating better than the Java, constants everywhere, way. Therefore I came up with a custom gettext-based system to handle translations. I plan to release it later under a permissive license. So far only the achievements are translated and they are available in English and in French. The final game will be fully translated, and I hope I can get at least a Spanish translation ready in time.
The game currently features a little dozen achievements, but I already have a few others to implement for the next version. If you have cool ideas for achievements, I would love to hear about them!
That's it for this version, I hope you like it!
PS: If you liked the Burger Vaders mini-game, you might be less sad to learn it is likely going to serve as the base for my next game... but I refrain myself from starting working on it for now: I want to finish this one first!