Release month, Burger Party 1.3.0!
written on Sunday, December 23, 2018
Another weekend, another release! This one is special. You may remember a few years ago I created a burger game for Android: Burger Party. At that time I had plans to generate some revenue through this game. After investigating the different revenue models, I sadly concluded I would have to include ads.
That did not work out (surprise!): at its peak Burger Party reached a few thousand installations, which generated a meager $30 of revenue. I guess the reasons for this failure was that: 1. There were not enough ads to make it work: I decided against permanent banners so the game only displayed interstitials between levels, and no more than one ad every two minutes, 2. It did not reach enough installations, marketing is not my forte.
I also never felt comfortable with the idea of one my personal projects being ad-based and proprietary. I kept telling myself I should remove the ads and release a new version of Burger Party as free software, but I never got around to do it...
Here it is: Burger Party, as of 1.3.0, is now ad-free and licensed under GPL-3.0 or later, with some parts under Apache 2.0! And it's back on Google Play!
You can find the complete game (source code and assets) on GitHub.
Speaking of assets, I am also happy to be able to share the game music, which I like a lot:
To celebrate this release I created two T-shirts based on the game visuals:
Who knows, maybe this can be more profitable than ads? It should not be too difficult, considering I never got any money from the ad system because I never reached the minimum threshold ($100) to actually get paid! In any case I prefer earning a bit of money from someone buying a T-shirt than from someone clicking on an ad and installing another app.
That's it for this release. I wish you a Merry Christmas! See you next weekend for one last edition of the release month!