Release month, Burger Party 1.3.0!
written on Sunday, December 23, 2018
Another weekend, another release! This one is special. You may remember a few years ago I created a burger game for Android: Burger Party. At that time I had plans to generate some revenue through this game. After investigating the different revenue models, I sadly concluded I would have to include ads.
That did not work out (surprise!): at its peak Burger Party reached a few thousand installations, which generated a meager $30 of revenue. I guess the reasons for this failure was that:
- There were not enough ads to make it work: I decided against permanent banners so the game only displayed interstitials between levels, and no more than one ad every two minutes,
- It did not reach enough installations, marketing is not my forte.
I also never felt comfortable with the idea of one my personal projects being ad-based and proprietary. I kept telling myself I should remove the ads and release a new version of Burger Party as free software, but I never got around to do it...
Here it is: Burger Party, as of 1.3.0, is now ad-free and licensed under GPL-3.0 or later, with some parts under Apache 2.0! And it's back on Google Play!
You can find the complete game (source code and assets) on GitHub.
Speaking of assets, I am also happy to be able to share the game music, which I like a lot:
To celebrate this release I created two T-shirts based on the game visuals:
Who knows, maybe this can be more profitable than ads? It should not be too difficult, considering I never got any money from the ad system because I never reached the minimum threshold ($100) to actually get paid! In any case I prefer earning a bit of money from someone buying a T-shirt than from someone clicking on an ad and installing another app.
That's it for this release. I wish you a Merry Christmas! See you next weekend for one last edition of the release month!